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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | #include <Windows.h> #include <tchar.h> #include "Scene_Tower.h" #include "ST.h" #include "BulletManager.h" ST* ST::instance = NULL; BulletManager* BulletManager::instance = NULL; Scene* g_pScene = NULL; LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd ) { WNDCLASSEX wc; wc.cbSize = sizeof(WNDCLASSEX); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon( NULL, IDI_APPLICATION ); wc.hIconSm = LoadIcon( NULL, IDI_APPLICATION ); wc.hCursor = LoadCursor( NULL, IDC_ARROW ); wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = L"ApiDNF"; RegisterClassEx(&wc); HWND hWnd = CreateWindow( wc.lpszClassName,L"ApiDNF", WS_CAPTION|WS_SYSMENU, 0,0,1300,600, NULL, NULL,hInstance, NULL); ShowWindow(hWnd,SW_SHOW); MSG msg; ZeroMemory(&msg,sizeof(msg)); DWORD ET = timeGetTime(); DWORD DT = timeGetTime(); while( msg.message != WM_QUIT ) { DT = timeGetTime() - ET; ET = timeGetTime(); float fDT = DT / 1000.0f; g_pScene->run(fDT); if( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) { DispatchMessage(&msg); TranslateMessage(&msg); } } g_pScene->dealloc(); delete g_pScene; return 0; } LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_CREATE: { ST::call()->makeBackBuffer(hWnd); g_pScene = new Scene_Tower; g_pScene->init(); break; } case WM_PAINT: { SIZE w = ST::call()->m_sWinSize; HDC b = ST::call()->m_hBackDC; PAINTSTRUCT ps; HDC hDC = BeginPaint(hWnd, &ps); BitBlt(hDC, 0, 0, w.cx, w.cy, b, 0, 0, SRCCOPY); EndPaint(hWnd, &ps); break; } case WM_DESTROY: { DeleteDC(ST::call()->m_hBackDC); DeleteObject(ST::call()->m_hBackBmp); DeleteDC(ST::call()->m_hMemDC); PostQuitMessage(NULL); break; } } return DefWindowProc(hWnd, msg, wParam, lParam); } |
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'API > DF.project' 카테고리의 다른 글
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